Spin The Bottle: Bumpie's Party

A party game involving a Wii U GamePad, several Wii Remotes, and hopefully some good friends in physical space.

Technically, the game had an interesting structure - coded partly in C++, partly in Actionscript 3 and Adobe Flash. C++ handled input and game logic, Flash the visual part and Simon Post's animations. Iggy Player by RAD Game Tools was used to render the Flash content.

Official site - Metacritic

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